Everyone has a story that's interesting to another!
CD Projekt RED is proud to collaborate with Mike and bring this city to life in its upcoming RPG — Cyberpunk 2077. The game will be set in the near future in which advanced technologies have become both the salvation and the curse of humanity. A multi-thread, nonlinear story designed for mature players (a CD Projekt RED trademark) will give players a chance to freely roam the open-world and visit places well known from the pen-and-paper RPG “Cyberpunk 2020®”, including a combat zone completely taken over by gangs, the legendary Afterlife joint and the nostalgic Forlorn Hope.
For more info about the game go to cyberpunk.net
The Cyberpunk 2020 equivalent of character classes are Roles, of which the main rulebook contains 9, and later supplements have expanded the number considerably. Each Role has a special ability which gives a character a unique edge.
|Cop||Maximum lawmen on mean 21st century streets||Authority|
|Corporate||Slick business raiders and multi-millionaires||Resources|
|Fixer||Deal makers, smugglers, organizers and information brokers||Streetdeal|
|Media||Newsmen and reporters who go to the wall for the truth||Credibility|
|Netrunner||Cybernetic computer hackers||Interface|
|Nomad||Road warriors and Gypsies who roam the highways||Family|
|Rockerboy||Rebel rockers who use music and revolt to fight authority||Charismatic Leadership|
|Solo||Hired assassins, bodyguards, killers, soldiers||Combat Sense|
|Techie||Renegade mechanics and doctors||Jury Rig/Medical Tech|
The game’s backstory had a series of powerful characters that influenced the world of Cyberpunk.
Firestorm was supposed to be the bridge between Cyberpunk 2020 (the 2nd edition rules and milieu) and Cyberpunk V.3 (the 3rd Edition rules and milieu). Its purpose was to shake up everything and get players prepared for the new background they were cooking up.
Set in 2023, the backstory has two deep-ocean-based megacorporations duelling for control over a third one (the period known as the “Ocean War”). When it escalates into open warfare, they each hire mercenaries. One hires the Japanese diversified technology and security services firm Arasaka and the other hires the American military technology and mercenary services firm Militech.
During the conflict, the long-standing bitter rivalry between Arasaka and Militech causes them to forget about their customers and go for each other. In the beginning they feud quietly (the phase called the “Shadow War”). But the covert war between the two heats up, becoming the Fourth Corporate War.
In the course of the adventure setting, the characters are hired to hunt down a pesky netrunner who is making their anonymous employer unhappy. Little do they realize that the hacker is the infamous (and already “dead”) Rache Bartmoss. Regardless of what they do, their employer pinpoints the apartment with an orbital mass-driver and vaporizes it.
Set in 2024, the second part of the Firestorm series sees Arasaka mobilize the Japanese Defense Force to take on Militech and the American military in a series of “proxy conflicts” (the phase dubbed the “Hot War”).
Waves of cyberviruses corrupt databases worldwide, leaving the isolated Arasaka Towers arcology in Night City the last viable data storage mainframe in the world.
Militech gathers together the surviving meta-characters and a Special Forces team played by the player characters into a “super team”. Their job: to take out Arasaka’s Night City arcology with a tactical nuke to deny its assets to Arasaka.
Then they find out that Alt Cunningham, who was captured by Arasaka earlier, is trapped inside the mainframe. Of course, Johnny won’t let Alt die a second time, so the team tries to break her out.
The end result is that the meta-characters go out in a blaze of glory. Johnny Silverhand dies at the hands of Arasaka’s cyborg assassin Adam Smasher in order to buy Spider Murphy enough time to break Alt into a series of datapackets and downloads her into the Net. Morgan Blackhand then takes on Adam Smasher atop Arasaka Towers while the rest of the team gets extracted out. The outcome of the duel is greatly disputed because the low-yield tactical nuke the team deployed sets off the 2-kiloton “self destruct” bomb Arasaka had placed in its data core. This destroyed much of downtown Night City and contaminated the ruins and anything downwind of it with lethal fallout.
The long-awaited third volume, Aftershock promised to tie all the loose ends together and herald the end of the old Cyberpunk 2020 game world and usher in the beginning of the new Cyberpunk 2030 game world. It was later cancelled and its material was folded into the Cyberpunk 203X rules book.
Ever since the 1998 release of the Cyberpunk 2020 sourcebook Firestorm: Shockwave, fans of the game had been waiting for a third edition of the Cyberpunk game, known as Cyberpunk 203X. Over the years, the entire project had at times been discounted as vaporware, its delays due to other projects and Pondsmith’s involvement in the development of The Matrix Online.
The setting has been heavily updated from its last event book series, Firestorm, which covered the opening of the Fourth Corporate War. The aftermath of the Fourth Corporate War has resulted in widespread corruption of the Net and major losses of hardcopied data, to the point that all data is intangible and recent recorded history is in doubt. An example that pops up in Pondsmith’s demos at conventions, releases on the Internet, and in the finished game is that history has become so corrupted that many people in the world now believe Richard Nixon, instead of resigning over Watergate, committed suicide on camera and that memes such as the moon landing being hoaxed become prevalent.
The war has also led to the collapse of nations, the world economy, and many of the staple megacorporations. This civil upheaval leads to the rise of the “altcults”, alternative cultures similar in vein to the “phyles” from Neal Stephenson’s The Diamond Age. In fact, Cyberpunk V.3 has more to do with the new postcyberpunk literary movement and transhumanism than with the Gibson-Sterling mirrorshades movement.
In addition, there is also the Fallen Angels, space-bound scavengers, the Ghosts, people who have uploaded their minds, and the Neo-Corps, the surviving corporations of the Cyberpunk 2020 world that are now organized in the form of organized crime syndicates. However, the six listed above are the only ones that have been mentioned in deep detail.